Sunday, 7 December 2014

Stellar Forces Outage

Unfortunately. The server hosting Stellar Forces suffered an outage during the night. It looks like a hard disk failure.

I'm currently looking at the best way to fix it. Hopefully things should be back up in a few days.

Thursday, 19 June 2014

Friday, 9 May 2014

Over 300 concurrent games!

Stellar Forces seems to be going from strength to strength, as last night I noticed that over 300 concurrent games were being played.  Thanks a lot to everyone who's ever played a game!

Friday, 21 March 2014

Playing Stellar Forces on a PC

Thanks to BlueStacks App Player, it's now possible to play Stellar Forces on a PC.

Just download the software, search the Play Store to get Stellar Forces, and away you go.

Wednesday, 6 November 2013

Full Version Available for Free!

Announcing the following special offer!  If you write a few paragraphs about Stellar Forces on a public website, e.g. blog or review site, then I will fully refund your payment for the full version of Stellar Forces.

All you need to do is send me the link to the website page, and I'll refund the full cost. It should be a proper website and at least a couple of paragraphs (i.e. not just the word 'Stellar Forces'). This offer is extended not only for new players, but anyone who's ever bought the full version at any time in history.

The age of the site, content (as long as its not illegal), popularity, traffic aren't a problem. It can be a brand new site, though it should be permanent (as much as anything can be permanent on the web) with a proper domain name.  Obviously a Google Play review or a Tweet doesn't count, though is very much appreciated!

Thursday, 19 September 2013

Amazing New Feature! Building Structures

The new mission 'Colonization' brings a whole new aspect to Stellar Forces: resource gathering and building structures.

There are currently 5 structures that can be built by "engineer" units:-

* Clone generator
* Gun vending machine
* Grenade vending machine
* Medi-bay
* Wall

Each of these costs a certain amount of Resource Points, and these points are  acquired by dismantling existing walls.  This makes the strategy of the game very different to the other missions - how long do you keep building and churning out clones before you decide to attack?  Will your opponents attack you first?  And how far dare you venture out to acquire more resource points, risking the lives of your engineers?

Here's a base I prepared earlier:-



More information here.

New Gameplay Video

Tollmineitor kindly created this new gameplay video.  It's a bit jerky, but goes through from the very beginning through a complete mission.