Sunday, 31 July 2016

Stellar Forces - The Card Game?

I've currently got the bug for creating card games, and one that's been at the back of my mind for, well, a few years now, is a card game based on Stellar Forces.  But is the demand there?  Does anyone even read this blog??  Let me know, and also any ideas you might have for Stellar Forces - The Card Game!

Tuesday, 19 April 2016

Stellar Forces is now Open Source

The title says it all: you can download all the source code, including graphics and sounds and all other data, right now.  Ideally I'm hoping people will contribute to it with new missions, maps and bug-fixes (once there are any bugs to fix of course), but feel free to fork it and release your own Android turn-based strategy game.

More details and links here: Or, if you just want to dive in, the source code is here.

Wednesday, 13 January 2016

New Knockout Competition

A knockout competition is starting imminently, so post here if you want to join in!  It's the 5th knockout competition that Stellar Forces has had, and this time the mission is Lab Attack.  I use the website to keep track of it all, which is great and free.

Wednesday, 23 December 2015

Merry Christmas!

Merry Christmas to all players both old and new!  Stellar Forces is still going strong, and we have now had 33,836 games played altogether.  That's amazing for a turn-based strategy game where each game can take a few weeks.

Friday, 23 October 2015

Team Tactics - A realtime multiplayer version of Stellar Forces for the PC

I've been working on a new game recently, and it's now ready for its public unveiling. I've called it Team Tactics and it's for the PC (Linux or Windows), and in a nutshell it's a realtime multiplayer version of Stellar Forces. Each player controls a single unit (of which there are currently 6 different types to choose from). The current mission is The Assassins, and at the start of the game a random player from side 2 is chosen to be Sterner.

It's still very early in development, but seems to work pretty well. I'd really appreciate it if people could have a go and let me know what you think.

The website with more detailed instructions and download is here: . You will need Java, currently version 8, although I hope to cater for earlier versions soon.

Thursday, 13 August 2015

Unit Skills in Stellar Forces

[I knew I'd forget to update this blog].  About a week ago I released a new update to Stellar Forces: Unit skills.  Currently there are two skills given randomly to units:-

* Medic - These units can heal other units without the need for a medikit.
* Stealth - These units don't make any sound when they move.

Skills are only given in Advanced games.  More skills are coming soon, but these should add another new strategic aspect to the game.